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Fixed defaults and overrides

production
pb 3 years ago
parent
commit
d1639d21ba
1 changed files with 23 additions and 11 deletions
  1. 23
    11
      index.js

+ 23
- 11
index.js View File

// --runas // --runas
if (processedArgs.runas) { if (processedArgs.runas) {
// Weve been asked to run in priviledged mode. Check if we already are privileged. // Weve been asked to run in priviledged mode. Check if we already are privileged.
__runcmd('runas')
return __runcmd('runas')
} }
else __runcmd(processedArgs.label || processedArgs._[0] || 'h');
else return __runcmd(processedArgs.label || processedArgs._[0] || 'h');
} }


var getManifest = function () { var getManifest = function () {


, elevated: [] , elevated: []
, exludeMergeRepos: {} , exludeMergeRepos: {}
, instanceName: processedArgs._[1] || 'chess'
, instanceName: 'chess'
// Runas windowshta clobbers and removes the NODE_ENV !!! We therefore pass it in. // Runas windowshta clobbers and removes the NODE_ENV !!! We therefore pass it in.
, node_env: (process.env.NODE_ENV && process.env.NODE_ENV.trim()) || processedArgs.node_env || 'development'
, node_env: 'development'
} }
return Object.assign({ root }, __default); return Object.assign({ root }, __default);
} }


return Promise.all(downloadtasks).then(() => { return any(installtasks) }) return Promise.all(downloadtasks).then(() => { return any(installtasks) })
} }


function acquirelocalinstances(selected){
var chessinstances = utils.assign(require(path.normalize(selected.root + '/chessinstances.js')));
chessinstances.current_run.instanceName = processedArgs._[1] = selected.instanceName || processedArgs._[1] || chessinstances.current_run.instanceName;
chessinstances.current_run.node_env = processedArgs.node_env = selected.node_env || processedArgs.node_env || chessinstances.current_run.node_env;
selectedinstance = Object.assign(chessinstances[chessinstances.current_run.instanceName][chessinstances.current_run.node_env], selected);
function initinstances(chessinstances, selected) {
chessinstances.current_run.instanceName = processedArgs._[1] = processedArgs._[1] || chessinstances.current_run.instanceName || selected.instanceName;
chessinstances.current_run.node_env = processedArgs.node_env = processedArgs.node_env || chessinstances.current_run.node_env || selected.node_env;
chessinstances[chessinstances.current_run.instanceName] = chessinstances[chessinstances.current_run.instanceName] || {}
selectedinstance = Object.assign(selected, chessinstances[chessinstances.current_run.instanceName][chessinstances.current_run.node_env], clioverrides);
repomanifest = selectedinstance repomanifest = selectedinstance
return chessinstances return chessinstances
} }
function acquirelocalinstances(selected){
var chessinstances = utils.assign(require(path.normalize(selected.root + '/chessinstances.js')));
return initinstances(chessinstances, selected)
}


function updateselection(selected) { selectedinstance = utils.assign(selectedinstance, selected) } function updateselection(selected) { selectedinstance = utils.assign(selectedinstance, selected) }
var detectedInstance = detectInstance(); // From launch location etc. var detectedInstance = detectInstance(); // From launch location etc.
var selectedinstance = detectedInstance var selectedinstance = detectedInstance

var clioverrides = { }
processedArgs._[1] ? clioverrides.instanceName = processedArgs._[1]: null;
processedArgs.node_env ? clioverrides.node_env = (process.env.NODE_ENV && process.env.NODE_ENV.trim()) || processedArgs.node_env
: (process.env.NODE_ENV && process.env.NODE_ENV.trim()) ? clioverrides.node_env = (process.env.NODE_ENV && process.env.NODE_ENV.trim()): null;


var maintask = () => { var maintask = () => {
try { try {
catch (e) { catch (e) {
console.error(e) console.error(e)
// No local instances config found. We acquire user choices and proceed to reattempt. // No local instances config found. We acquire user choices and proceed to reattempt.
chessinstances = {}
chessinstances.current_run = {}
initinstances(chessinstances, selectedinstance)
return acquireChoices(selectedinstance).then(() => { return acquireChoices(selectedinstance).then(() => {
try { try {
var chessinstances = acquirelocalinstances(selectedinstance) var chessinstances = acquirelocalinstances(selectedinstance)
console.log('We will create a new one with the instance and environment chosen...') console.log('We will create a new one with the instance and environment chosen...')
} }
finally { finally {
return acquireConfig(selectedinstance, chessinstances).catch((e) => { return acquireConfig(selectedinstance, chessinstances).catch((e) => {
console.error('Chosen cofiguraton failed or not found') console.error('Chosen cofiguraton failed or not found')
console.error(e) console.error(e)
.finally(()=>{ .finally(()=>{
fs.writeFileSync('run.log', ', ' + JSON.stringify({ error: e.message }), { 'flag': 'a+' }) fs.writeFileSync('run.log', ', ' + JSON.stringify({ error: e.message }), { 'flag': 'a+' })
fs.writeFileSync('run.done', 'error'); fs.writeFileSync('run.done', 'error');
return process.exit()
// return process.exit()
}) })
} }
}) })

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